Game Reviews

Five Reasons We Uninstalled Ghost Recon: Breakpoint

This year at Co-op Gaming Dot Info, we spent the dog days of summer playing Ghost Recon: Wildlands. We loved that game. We never wanted to stop playing it. We even played its DLCs. You can imagine how hotly we anticipated Breakpoint’s release. In fact, we dreamt of playing Ghost Recon indefinitely. We wanted to continue playing Wildlands and its DLCs until Breakpoint came out, and then start Breakpoint. If Breakpoint had decent PvP, perhaps we could milk our Ghost Recon fandom for an entire

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dauntless embermane

Four Reasons We Uninstalled Dauntless

Here at Co-op Gaming Dot Info, we usually review games we’ve relentlessly played for months. For a game to keep our attention every night, it’s usually awesome. We wanted to give more coverage to games that we tried and decided not to play—games that didn’t give us a moment’s hesitation when we uninstalled them to make space for more exciting downloads. This column won’t provide an in-depth look at each game we uninstalled; we didn’t play them long enough to reach end-game or form strong

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saltflats in ghost recon wildlands

Tom Clancy’s Ghost Recon Wildlands: Review

Ghost Recon: Wildlands is the most pure and refined two-player video game we’ve ever played. It’s fitting that the game’s subject matter is cocaine—playing is a chemical-like experience where you’re locked into each moment, and clearing your head as the future unfolds is a struggle. Focus. That’s what Wildlands demands of its players, and the simple harmony of the game’s tools and design makes it achievable. Game time in Wildlands contrasts so starkly with other games that comparisons are comical. I was reminded of Monster

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ESO Review

Fear and Loathing in Tamriel: Elder Scrolls Online Review

It’s hard to believe that many gamers today—especially console gamers—have never experienced a massively multiplayer online roleplaying game. The labyrinthine systems and infinite grind at the core of The Elder Scrolls Online are familiar to anyone who cruised the pixelated forests of Everquest or World of Warcraft on a PC. These and other MMORPG arrangements—the repetitive quests, painful inventory management, hopeless loot drops, esoteric crafting and gear systems, and monthly subscription fees to go along with interminable pay-to-play expansions and DLC releases—seem bizarre and abhorrent

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Fortnite: Save the World Review

Fortnite: Save the World is the PvE component of the cultural phenomenon known as Fortnite. As adults in our 30s, jaded and out of the loop, we wanted nothing to do with a game beloved by children and millennials. We’re all familiar with (and sick of hearing about) Fortnite’s slick building interface, addictive pickaxe-looting playstyle, and gag-worthy Disney-Frozen-esq aesthetics. But in Save the World, players do more than shoot, build, and run. They choose from four hero classes, utilize unique skills, control their own stats,

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Naruto to Boruto: Shinobi Striker Review

In Naruto to Boruto: Shinobi Striker, teams of four fight to the death or in missions involving the manga’s villains, heroes, and lovable tailed beasts. Ninjas jump and dodge through the air across sandy cliffs and cloud-drenched towers. They unleash fireballs, lightning attacks, and devastating special ninjutsu skills in conjunction with triangle-square weapon combos. The game animates beautifully and has some of the best combat we’ve tried, but PvP matchmaking issues and the modest quantity of PvE content made us quit before we dug deep into

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Blog

How We Optimized this WordPress Site’s Performance

The first iteration of this website was slow—dog slow. Using tools such as Google Pagespeed Insights or GTMetrix, the time for an entire page to load was typically in the 7- to 12-second range. Unacceptable! Using the same tools today, our pages load somewhere in the range of 1.5 to 4 seconds, depending on the page in question. Much better! When you use a performance tool, typically you get a long list of things you could fix or address to improve your site’s performance. These

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passenger pigeons

The Dodo was a Dove; The Passenger Pigeon’s Coo Sounded Like Sleigh Bells; and The Original ‘Stool Pigeons’ Were Live Birds With Eyes Sewn Shut—Read All About the Horrors Man Bestowed Upon Gentle Doves in This Excerpt from Vanished Species

If you’re a pigeon fancier like us at Co-op Gaming Dot Info, you’ve probably imagined how loveable a giant dove, let’s say 50 pounds, could be. He and his flock would roam the earth like buffalos, belting out enormous coos and dancing in the horizon, their silhouettes like pom-poms beating in harmony with the breeze. They would be ideal houseguests: smarter than dogs, more cuddly than rabbits, and perhaps a touch less irascible than parrots. Imagine our horror when we discovered that our fantasy was

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Stadia bandwidth

We’re Hating on Stadia: Google Turns a Blind Eye to Bandwidth Caps and U.S. Internet Infrastructure

This is the year 2019. We stream movies and TV shows in 4k, back up photographs to the cloud, take part in video conferences when we work from home, and live-stream video updates about our lives. Oh, and we play video games. We play them online with the help of clunky antiquated hardware—an Xbox, a Nintendo Switch, a PlayStation, a full-fledged gaming PC with a $3,000 GTX Titan Z graphics card. Oh, the idiocy! Why can’t we have a cloud gaming service with 4k resolution,

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Inside the Azurite Mine in Path of Exile

Path of Exile was released for PS4 on March 26th, and we’ve been enjoying it for the last month. We can’t resist a game crawling with mobs and flashing with glorious seizure-inducing skill animations. It’s hard to believe Path of Exile is free to play—we would gladly have paid $40 for a game of this quality. There’s tons of content and distinct content modes. The hundreds of skill options and insanely robust passive skill system boggles our minds. Just an hour into the game we

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Five Things We Want For Borderlands 3

Borderlands 2 was the first co-op game we played together. Before we set up two Playstations and gamesharing, the Borderlands franchise offered a split-screen sanctuary to co-op gamers such as ourselves. We enjoyed Borderlands 2 so much that we played Borderlands: The Pre-Sequel and paid for Playstation Now to play the original Borderlands. The original Borderlands was without a doubt the best Borderlands game. Its aesthetics, storyline, and character design have an artistic core and creative genius far beyond its simple, fairly crappy first-person-pop-shooter mechanics.

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